From ca36daaee087028dda91d9c6a773e34ba7e19eb9 Mon Sep 17 00:00:00 2001 From: JOJO <1498581755@qq.com> Date: Wed, 5 Aug 2026 20:22:32 +0800 Subject: [PATCH] =?UTF-8?q?rush=E6=A8=A1=E5=BC=8FBoss=E8=A1=80=E9=87=8F?= =?UTF-8?q?=E5=80=8D=E6=95=B0=E8=B0=83=E6=95=B4=E4=B8=BA1x=EF=BC=88?= =?UTF-8?q?=E4=B8=8E=E7=94=A8=E6=88=B7=E4=B8=80=E8=87=B4=EF=BC=8C=E4=BE=BF?= =?UTF-8?q?=E4=BA=8E=E6=B5=81=E7=A8=8B=E6=B5=8B=E8=AF=95=EF=BC=89?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- js/enemies.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/js/enemies.js b/js/enemies.js index aaed3e9..cadee3b 100644 --- a/js/enemies.js +++ b/js/enemies.js @@ -192,7 +192,7 @@ function startBoss(){ const idx=G.mode==="rush"?G.rushIdx:(G.mode==="stage"?seq[Math.min(5,G.stage-1)]:(G.bossN%8)); const cyc=G.mode==="stage"?0:Math.floor(G.bossN/8); const b=BOSSES[idx],n=tierN(); - const hpM=(G.diff===1?BAL.hard.hp:1)*(1+0.35*cyc)*(G.mode==="endless"?1+0.55*G.bossN+0.1*G.wave:1+0.12*(G.stage-1))*(G.mode==="rush"?10:1); // Boss挑战模式血量×10 + const hpM=(G.diff===1?BAL.hard.hp:1)*(1+0.35*cyc)*(G.mode==="endless"?1+0.55*G.bossN+0.1*G.wave:1+0.12*(G.stage-1))*(G.mode==="rush"?1:1); // Boss挑战模式血量倍数(调平衡改这里) G.boss={idx,x:W/2,y:-60,ty:64,hp:b.hp*hpM,maxhp:b.hp*hpM,r:(b.rr?b.rr[0]:b.r),ry:(b.ryy?b.ryy[0]:undefined),t:0,phase:0,transT:0, col:b.col,name:b.name,sub:b.sub,fireM:BAL.fireMul(n)*(G.diff===1?BAL.hard.fire:1),dead:false, mainT:100,minorT:9999,minorSet:[],rerollT:340,ax:W/2,ay:64};