diff --git a/js/enemies.js b/js/enemies.js index 4856495..581ca8b 100644 --- a/js/enemies.js +++ b/js/enemies.js @@ -488,10 +488,10 @@ function bossMinor(b,mk,fm){ case "sporeBloom": // 泰伦:孢子囊投放(慢飘碍走位,死亡酸液环爆) for(let i=0;i<2+b.phase;i++)spawnEnemy("sporeT",b.x+rnd(-20,20),b.y+rnd(2,16),false); b.minorT=Math.round(280/fm);break; - case "tentSweep": // 泰伦:触手扫击(P2+):前摇后拉蓄力→60°扇形挥鞭(触手即碰撞体) + case "tentSweep": // 泰伦:触手扫击(P2+):随机一侧触手,前摇后拉蓄力→60°扇形挥鞭 if(b.phase<1){b.minorT=80;break;} - if(!b.tent){b.tent={side:ap2.x