diff --git a/star-raid/js/enemies.js b/star-raid/js/enemies.js index e8a98a4..2361abf 100644 --- a/star-raid/js/enemies.js +++ b/star-raid/js/enemies.js @@ -410,7 +410,7 @@ function bossMain(b,def,fm){ ks.i=0;ks.t=Math.round(14/fm); // 局间停顿统一(P1/P2同节奏,不再阶段差异) }else{const cur=ks.seq[ks.i++]; if(cur===-1){const pool=shuffled(n);ks.hotList=pool.slice(0,4+ph*2);ks.hotT=9;ks.hotT0=9;ks.t=Math.round((ph?21:30)/fm);} // 齐射:慢50% - else if(ks.mode<=1||ks.mode===4){ks.hot=cur;ks.hotT=1;ks.hotT0=1;ks.t=Math.max(2,Math.round(2/(1.6*fm)));} // 顺扫/反扫/滑奏:键间隔统一2帧(P1/P2同速≈0.6秒扫完);光束动画完整22帧不缩短 + else if(ks.mode<=1||ks.mode===4){ks.hot=cur;ks.hotT=1;ks.hotT0=1;ks.t=1;} // 顺扫/反扫/滑奏:极限扫速(每帧一条,0.3秒扫完全屏);光束动画完整22帧不缩短 else{if(ph>=1){ks.hotList=[cur,ks.i