diff --git a/star-raid/js/enemies.js b/star-raid/js/enemies.js index e6e132d..901d9cc 100644 --- a/star-raid/js/enemies.js +++ b/star-raid/js/enemies.js @@ -410,8 +410,7 @@ function bossMain(b,def,fm){ ks.i=0;ks.t=Math.round((ph?14:22)/fm); }else{const cur=ks.seq[ks.i++]; if(cur===-1){const pool=shuffled(n);ks.hotList=pool.slice(0,4+ph*2);ks.hotT=9;ks.hotT0=9;ks.t=Math.round((ph?21:30)/fm);} // 齐射:慢50% - else if(ks.mode<=1){ks.hot=cur;ks.hotT=1;ks.hotT0=1;ks.t=Math.round((ph?2:3)/(1.6*fm));} // 顺扫/反扫:速度+60%(键间隔缩至原62.5%) - else if(ks.mode===4){ks.hot=cur;ks.hotT=1;ks.hotT0=1;ks.t=Math.round((ph?2:3)/fm);} // 滑奏:原速 + else if(ks.mode<=1||ks.mode===4){ks.hot=cur;ks.hotT=1;ks.hotT0=1;ks.t=Math.max(1,Math.round(2/(1.6*fm)));} // 顺扫/反扫/滑奏:统一极速(P1/P2同速,每键1帧,≈0.3秒扫完全屏) else{if(ph>=1){ks.hotList=[cur,ks.i