削弱激光钢琴:绿色次要攻击(topRain)频率降至原20%(minorT 50→250帧)
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@ -544,7 +544,7 @@ function bossMinor(b,mk,fm){
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b.turrIs=idxs;b.turrT=8;
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b.turrIs=idxs;b.turrT=8;
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for(const ti of idxs){const tx=b.x+(-75+ti*30)+(ti<3?-1:1)*off2;
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for(const ti of idxs){const tx=b.x+(-75+ti*30)+(ti<3?-1:1)*off2;
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ebul(tx+rnd(-3,3),b.y-2,Math.PI/2+rnd(-0.12,0.12),2.0,"orbG",13);}
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ebul(tx+rnd(-3,3),b.y-2,Math.PI/2+rnd(-0.12,0.12),2.0,"orbG",13);}
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b.minorT=Math.round(50/fm);break;} // 绿色子弹攻击频率翻三倍
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b.minorT=Math.round(250/fm);break;} // 绿色子弹攻击频率降至原20%(50→250帧,用户2026-08-06调)
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case "pedal": { // 钢琴:踏板重音——左右大炮塔慢速大弹(统一紫色;P2随外环滑开16;炮位与drawPiano同源)
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case "pedal": { // 钢琴:踏板重音——左右大炮塔慢速大弹(统一紫色;P2随外环滑开16;炮位与drawPiano同源)
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const off0=b.phase>=1?16:0;
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const off0=b.phase>=1?16:0;
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for(const sd of[-1,1]){const bb=ebul(b.x+sd*(112+off0),b.y+10,Math.PI/2+sd*0.08,1.1,"orbP",18);
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for(const sd of[-1,1]){const bb=ebul(b.x+sd*(112+off0),b.y+10,Math.PI/2+sd*0.08,1.1,"orbP",18);
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